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Shadow of the colossus ps2 disc
Shadow of the colossus ps2 disc






shadow of the colossus ps2 disc

In addition to help text for holding up the sword to get the direction of the next colossus, Dormin instructs Wander at the beginning of the demo: "Hold up the sword in an area where the sun shines."Jump" is still incorrectly capitalized in the final version of the game. The help text for jumping has the word "Jump" in quotation marks (Press to "Jump").The demo begins with Wander waking up in the Shrine of Worship even though he has not killed any colossi yet.When riding Agro with the sword equipped, pressing causes Wander to slash the sword this is different from the final release, in which he simply holds up the sword to the light (same as when holding ).The icon for his equipped weapon will disappear on random occasions. The player cannot switch to Wander's bare hands - just between the sword and the bow.The text "Arms" can be seen over the weapon icon on the HUD.Attempting to remap any of the controls will assign the remapped button to a different action than the one selected. "Jump" is mapped to, "Action" is mapped to, "Horse acceleration" is mapped to, and the "Grab" and "Observe Colossus" options are mapped to left and right on the directional pad, respectively. Five different controls ("Attack", "Change Weapons (forward)", "Change Weapons (back)", "Camera Reset", and "Camera Zoom") are all displayed as being mapped to the button. None of the controls are shown as being mapped to their defaults (though they clearly are). The Button Configuration menu is heavily bugged.

shadow of the colossus ps2 disc shadow of the colossus ps2 disc

The Screen Placement option is slightly bugged moving the screen to the left or right takes a very long time, but it moves up and down normally.The "under construction" text to the right of the option also runs off the screen. Progressive Scan display (though this can be changed when the demo is first started up).The Options menu has three of the options scratched out:.The clouds covering most of the map also take a split second longer to disappear. When going back to the game from the pause menu, the map will disappear in a flash of white and no sound will play.These instructions are written out on the screen in both the final game and the demo, but moving the thumbsticks in the demo pause screen doesn't do anything. In the final game, the left thumbstick can be used to move the map around and the right thumbstick to zoom it in and out.There are also a few more clouds covering the map. The map is slightly different from the one used in the final game, however notable omissions include the great bridge and several of the landbridges near the central shrine. Pressing Start during gameplay will bring up the pause screen and map, as always.Pressing Start on the main menu will begin the demo. There is nothing to select in the main menu (i.e., options can't be adjusted).As expected to be, much of the land outside the view of the camera's initial position is less than stellar. The view of the Forbidden Lands in the game's title screen is viewed through a much wider field of view (about 15 degrees more), allowing quite a bit more land to be seen by rotating the right thumbstick.The bottom copyright text simply says "(c) Sony Computer Entertainment Inc." and does not give a copyright date. The text "2005 E3 demo version" is under the game's logo in the title screen, and underneath that is "MAY/12/2005" in small orange font.If the player interrupts the opening cutscene to go to the menu (by pressing Start), the music fades away slowly, going over into the main menu.The ending of the cutscene is also extended a few moments to show more of the big bridge. The opening cutscene has the game's title screen logo in the lower-right corner.This is the only time the player can change this setting it (and a few others, discussed later) are scratched out in the Options menu with "under construction" written next to it. The first thing the player sees in the demo is a prompt asking whether to set progressive scan on or off.(Click to enlarge.) Startup and main menu The map from the demo (without any clouds), versus the final version (with all removable clouds gone). 1 Differences between the demo and the first retail releaseĭifferences between the demo and the first retail release.








Shadow of the colossus ps2 disc